1 ////////////////////////////////////////////////////////////
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
21 // 3. This notice may not be removed or altered from any source distribution.
23 ////////////////////////////////////////////////////////////
25 #ifndef SFML_PRIMITIVETYPE_HPP
26 #define SFML_PRIMITIVETYPE_HPP
30 ////////////////////////////////////////////////////////////
32 /// \brief Types of primitives that a sf::VertexArray can render
34 /// Points and lines have no area, therefore their thickness
35 /// will always be 1 pixel, regarldess the current transform
38 ////////////////////////////////////////////////////////////
41 Points, ///< List of individual points
42 Lines, ///< List of individual lines
43 LinesStrip, ///< List of connected lines, a point uses the previous point to form a line
44 Triangles, ///< List of individual triangles
45 TrianglesStrip, ///< List of connected triangles, a point uses the two previous points to form a triangle
46 TrianglesFan, ///< List of connected triangles, a point uses the common center and the previous point to form a triangle
47 Quads ///< List of individual quads
53 #endif // SFML_PRIMITIVETYPE_HPP